Advanced Actionscript Components: Mastering the Flash by Antonio De Donatis

By Antonio De Donatis

Macromedia's structure is sort of a chest jam-packed with preciousjewels, and this ebook is sort of easily the most important to open it! certainly one of themost very important instruments supplied with Flash is the Macromedia ComponentArchitecture: a framework of parts written in ActionScript 2,based on confirmed layout styles, that gives a wealth offunctionality you could simply bolt directly to your Flash functions whendesired. this may prevent a huge period of time duringapplication improvement and assist you enhance the standard of yourcode. what is extra, the resource code is incorporated, so if you cannot findthe part you wish in the part structure, you canjust adjust present parts to create your personal! specialist Flashdeveloper and writer Antonio De Donatis supplies every little thing you needto grasp Flash parts. within the first half, he exhibits you the way thearchitecture works, the right way to create potent component-basedapplications, and the way to create your personal customized parts fromwhat's already supplied. the second one half indicates how XML can be utilized toeffectively describe and dynamically create not just unmarried componentinstances, yet complete purposes according to any variety of components.The final a part of the e-book is a entire connection with utilizing allof the parts already on hand within the Macromedia ComponentArchitecture. It incorporates a particular bankruptcy devoted to each one of theUI elements like uncomplicated utilization, part administration, customization,and sensible examples displaying utilization of every part.

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In fact, in the case of the myColor property, the value is stored in and retrieved from the RGB color of the movie clip associated with the component instance, as can be seen in the implementation of the get/set methods of myColor in this example. It is an OOP best practice to implement properties implicitly via get/set methods because They offer much finer control when accessing the property. They separate the implementation of the property (how it is stored and retrieved) from its access inside applications that use instances of a class, therefore eliminating inconvenient dependencies.

By not being optimized for a specific purpose, our component will serve as a test vehicle for any concept that will be introduced from now on. Furthermore, its isolated and abstract features will help you focus on the deep conceptual basis behind OOP and component design. Our component will grow gradually from a very minimal version up to a complete example including all of the essential features that are available to a component belonging to the component architecture. Creating the Vogon component Apply the following steps in order to create your first minimal component called Vogon: 1.

Using ActionScript to create component instances dynamically allows us to determine the number of instances to be created at runtime in response to user input or as a result of the information provided by other sources such as databases. Another advantage of creating component instances dynamically is that such components can be removed after they have completed their function, allowing us to optimize both the performance and the memory requested by the Flash application. Such components will not be visible on the Flash document’s stage because they do not exist until the movie runs.

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